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#1

Trends Matter: A reflection on our trends process | Blog

Our team worked with more than 200 of our Syneos Health partners from Los Angeles to Munich to Osaka to identify changes in behavior, technology and the landscape.

#3

Mental Health, Accessibility, and Appropriate Care | Blog

It’s become more and more apparent that the need for comprehensive mental healthcare has exploded.

#4

Internet of Things: A Growing Market and the Future of Care | Blog

The Internet of Things (IoT) is not a new concept.

#5

Digital Tools, Behavior, and Mental Health Goals | Blog

Recently, many news headlines have been focused on mental health-related situations.

#6

The Staggering Burden of Mental Health on Physical Illness | Blog

Over many years, studies have highlighted how mental health and behaviors affect physical health.

#7

The Duplicity of Mental Health Coverage and One City’s Initiative | Blog

Only in recent years have insurance companies been mandated to provide equal benefits for mental health as they do for general medical care.

#8

Considerations and Implications of Mood Tracking Technology | Blog

Mood tracking is not a new concept.

#9

The UnLonely Project: An Age-Old Problem Tackled by a New Age Solution | Blog

Mental health has often been at the center of controversy.

#10

Rural Regions and Tele-Mental-Health | Blog

Here’s one initiative that might inspire models of other mental health care: in Orleans, Indiana, one school is finding ways to get their students the care they need.

#11

The Cost of Mental Health, Turnover, and Bullying in the Workplace | Blog

The Cost of Mental Health, Turnover, and Bullying in the Workplace

#12

Connecting Mental Health and Education | Blog

When we think about child care, we think about development in the traditional sense of the word: Learning, reading, writing, making friends.

#13

Factoring Language in Mental Health and Disease States | Blog

We often forget the importance that language plays with regards to our own and others’ mental health.

#14

The Implications of Classifying Video Game Addiction | Blog

Recently, the World Health Organization classified “video game addiction” as a mental health disorder.

#15

Leveraging Health Science to Market Consumer Packaged Goods (CPG) | Blog

Today, consumers are empowered to consider all of the information and varieties surrounding brands and their products.

#16

New Tools and Partnerships: The Necessity of Optimizing Patient Care | Blog

The general perception is that the healthcare industry has lagged behind with innovations using technology and service design.

#17

Empowering patients to focus on their care, not their claims | Blog

In today’s day and age, health insurance has become even more challenging to navigate.