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Trends Matter: A reflection on our trends process | Blog
Our team worked with more than 200 of our Syneos Health partners from Los Angeles to Munich to Osaka to identify changes in behavior, technology and the landscape.
Mental Health, Accessibility, and Appropriate Care | Blog
It’s become more and more apparent that the need for comprehensive mental healthcare has exploded.
Internet of Things: A Growing Market and the Future of Care | Blog
The Internet of Things (IoT) is not a new concept.
Digital Tools, Behavior, and Mental Health Goals | Blog
Recently, many news headlines have been focused on mental health-related situations.
The Staggering Burden of Mental Health on Physical Illness | Blog
Over many years, studies have highlighted how mental health and behaviors affect physical health.
The Duplicity of Mental Health Coverage and One City’s Initiative | Blog
Only in recent years have insurance companies been mandated to provide equal benefits for mental health as they do for general medical care.
Considerations and Implications of Mood Tracking Technology | Blog
Mood tracking is not a new concept.
The UnLonely Project: An Age-Old Problem Tackled by a New Age Solution | Blog
Mental health has often been at the center of controversy.
Rural Regions and Tele-Mental-Health | Blog
Here’s one initiative that might inspire models of other mental health care: in Orleans, Indiana, one school is finding ways to get their students the care they need.
The Cost of Mental Health, Turnover, and Bullying in the Workplace | Blog
The Cost of Mental Health, Turnover, and Bullying in the Workplace
Connecting Mental Health and Education | Blog
When we think about child care, we think about development in the traditional sense of the word: Learning, reading, writing, making friends.
Factoring Language in Mental Health and Disease States | Blog
We often forget the importance that language plays with regards to our own and others’ mental health.
The Implications of Classifying Video Game Addiction | Blog
Recently, the World Health Organization classified “video game addiction” as a mental health disorder.
Leveraging Health Science to Market Consumer Packaged Goods (CPG) | Blog
Today, consumers are empowered to consider all of the information and varieties surrounding brands and their products.
New Tools and Partnerships: The Necessity of Optimizing Patient Care | Blog
The general perception is that the healthcare industry has lagged behind with innovations using technology and service design.
Empowering patients to focus on their care, not their claims | Blog
In today’s day and age, health insurance has become even more challenging to navigate.
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